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Category: Game Dev News

New game here: Greedy Snakes 4k

Posted by Jerome Blouin at 09:43 PM on February 26, 2010 Comments comments (0)

Hi,


I'd like to talk about my latest game: Greedy Snakes 4k. It's a game based on the classic snake game where you have to eat eggs or something else (don't remember exactly the object). In the classic, each time you eat an egg the snake's tail grows, which increases the game difficulty. Also, hitting your own body or an obstacle causes death. In my my game, which is a variation of the classic gameplay, I wanted to offer a different challenge. You still eat eggs but you're n...

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Java4K Games Contest 2010

Posted by Jerome Blouin at 03:11 PM on January 22, 2010 Comments comments (0)

Hey, I'm going to enter the Java4K contest this year. This is going to be my first participation. If you don't already know the contest I suggest you to consult and play a a lot of very cool games at java4k.com. It's truly amazing what can be done in a game with only 4kb (4096 bytes) of size! Believe me, I browsed all the games for this year and past years and I was simply stunned by the quality, playability and fun factor of a lot of them. But, yes there's a but, don't expect full fledg...

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Incredibuilder v0.60

Posted by Jerome Blouin at 09:03 PM on January 17, 2010 Comments comments (0)
Hey, Incredibuilder 0.60 is out! Here is the list of new features and enhancements:

New Gameplay Features:
- 4 new levels: bottle, happy face, waves, happy face 2
- New double knife tool:
  - it can be oriented either vertically or horizontally
  - 1 block can be cut at a time but it costs 30 secs.
  - new knife image
  - tool selection outline more visible
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Next Incredibuilder (v0.60) coming soon

Posted by Jerome Blouin at 09:10 AM on January 13, 2010 Comments comments (0)

Hi,


this is just a quick update on what's going on with Incredibuilder. I'm completing the development of the next version. It's a been a long time since the last one but the next version is coming soon. The swap tool and free tool were put on hold because they cause significant gameplay design issues. I might reconsider them later though if I find good solution to fix the issues.


Also, expect new levels and a redesigned double knife tool for a much better ...

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Piece enhancements

Posted by Jerome Blouin at 08:41 AM on December 16, 2009 Comments comments (0)
Hi,
the free knife tool is still in development and progressing slowly due to other tasks in my life. I found a new tester for the game (thanks Patrick) and he uncovered a very interesting issue with the knife tool. When the player plays a level that has 2 or more colors and one of them is complete in the plan then it's rather enoying because the game keeps providing pieces for that color. As a consequence, the player has to destroy those unuseful pieces.

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New free knife tool

Posted by Jerome Blouin at 07:59 AM on November 27, 2009 Comments comments (0)

Hi all,


the last weeks or last month have been really busy for me. My day job prevented me to progress on my game. Before this I had developed a new tool called the swap tool. It allowed to swap 2 blocks and was supposed to be used with hammer to remove used blocks. Well, this tool may seems fun but the design of levels for it is more difficult than planned. And the fact of switching tools with space bar doesn't fit very well the hand position in my opinion.


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New Tool in Next Incredibuilder Version

Posted by Jerome Blouin at 08:42 AM on October 23, 2009 Comments comments (0)
The next Incredibuilder version (0.60) will introduce a new tool called the swap tool. By its name you can guess that you'll have to swap 1 or 2 blocks at a time either horizontally or vertically. You'll be able to change the orientation by clicking outside the fallen pieces.

This is a big variation of the knife tool. I think it'll be cool. It will certainly offer a new type of challenge.

The tool is nearly finished. Next I will create lev...
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Version 0.57

Posted by Jerome Blouin at 12:20 PM on October 08, 2009 Comments comments (0)

Hi , here are the features of version 0.57:

- Right mouse button now drop the falling drop piece (drop button still supported).

- Faster start-up time.

- New backgrounds.

- Menu items are bigger.

- New font (fixes bad characters issue)

- Various bug fixes:

    - block overflow in tutorial 2

    - block over knife when block is cut

    - player can move falling piece before level start

...

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0.56: bugs fixes and new backgrounds

Posted by Jerome Blouin at 09:19 PM on September 15, 2009 Comments comments (0)

Hello!


Version 0.56 is uploaded. Here are the changes:

- many bug fixes

- removed menu music. Might add a new one later.

- performance improvements concerning background rendering

- new backgrounds and each level is different than the previous one

- credits screen updated with artists

Incredibuilder Applet

Posted by Jerome Blouin at 03:36 PM on September 04, 2009 Comments comments (0)

 

Hey folks, a new incredibuilder version is up on my site!


New features:

- Applet support only

- 800x600 resolution

- New graphics (still incomplete though)

- New fonts

- Better tutorials and shorter too

- A few more levels

 


Caveats:

- French language temporary not available. Will be fixed soon.

- New graphics incomplete but not an issue

- Session persistence broken. Will have to ...

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Version 0.55 in development

Posted by Jerome Blouin at 01:28 PM on August 18, 2009 Comments comments (0)

The next version will not only contain a new look but also many improvements such as shorter tutorials, a few more levels, Java applet support and support for 800x600 resolution.


Stay tuned... 

Working on new Incredibuilder look

Posted by Jerome Blouin at 10:48 AM on June 01, 2009 Comments comments (0)

Hello,


I'm in the process of putting in place new graphics for Incredibuilder. This will include new background graphics as well, which will be dynamic and jazzy! 


Stay tuned!

Version 0.52

Posted by Jerome Blouin at 01:50 PM on May 25, 2009 Comments comments (0)

Hello,


I took some time to rest lately and that's why a new Incredibuilder took more time to deliver. Version 0.52 is a small release since it contains only changes to the toutorials. I removed the confusions about how to play and concerning the time versus money modes. The game mode selection screen also contains a description of each game mode. Finally, I did a couple of bug fixes.


I'm now working on enhancing the graphics to make them more unique/origina...

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New money game mode in 0.51

Posted by Jerome Blouin at 12:35 PM on March 27, 2009 Comments comments (0)

Hello,


here are the key highlights in version 0.51:

- introduction of game modes: time mode (already exists), money mode and vs computer (not available yet)

- money game mode: instead of playing against time you play against a limited budget. You have all the time you want to build your construction but each piece costs money. Each new piece stays at the top until you press S, down arrow or click DROP. The tutorial texts were adjusted to this new game mode.

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Some tweaks in 0.49.5

Posted by Jerome Blouin at 10:22 AM on February 08, 2009 Comments comments (0)

Hi,


I've been busy with the publication of Incredibuilder videos. I'm trying to get more traffic on my site and therefore more Incredibuilder players then more feedback.


Version 0.49.5 contains the following changes:

- the tutorials were rebuilt because multiple players had a kind of bad impression of the game. After playing them  they thought the game was too easy. Try these new tutorials and tell me what you think.

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