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Hey, I'm going to enter the Java4K contest this year. This is going to be my first participation. If you don't already know the contest I suggest you to consult and play a a lot of very cool games at java4k.com. It's truly amazing what can be done in a game with only 4kb (4096 bytes) of size! Believe me, I browsed all the games for this year and past years and I was simply stunned by the quality, playability and fun factor of a lot of them. But, yes there's a but, don't expect full fledg...
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Hi all,
the last weeks or last month have been really busy for me. My day job prevented me to progress on my game. Before this I had developed a new tool called the swap tool. It allowed to swap 2 blocks and was supposed to be used with hammer to remove used blocks. Well, this tool may seems fun but the design of levels for it is more difficult than planned. And the fact of switching tools with space bar doesn't fit very well the hand position in my opinion.
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So I decided to start blogging regularly on various games and technical subjects. Why did I decide to do that? What are the benefits? Recently I asked this question on javagaming.org: "Should I start blogging about game dev?" One game developer, Orangy Tang, gave me a link on an article by Stevey Drunken about blogging and why. This nailed it and from this point I was totally convinced to start blogging. Here is the link by the way:
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