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The Benefits of Blogging

Posted by Jerome Blouin at 12:28 PM on October 21, 2009

So I decided to start blogging regularly on various games and technical subjects. Why did I decide to do that? What are the benefits? Recently I asked this question on javagaming.org: "Should I start blogging about game dev?" One game developer, Orangy Tang, gave me a link on an article by Stevey Drunken about blogging and why. This nailed it and from this point I was totally convinced to start blogging. Here is the link by the way: http://steve.yegge.googlepages.com/you-should-write-blogs


The are a few points that captured my attention about the benefits of blogging. Note that there're other points that are not discussed in the article.


When you have ideas, writing them down force you to validate them. For me I often solve issues or come up with new issues by explaining to someone else my ideas or problem I'm trying to solve. Writing is very useful because it's a validation tool for yourself. I would say that as long as it stays only in your head, you didn't really validate it.


Sure you could only write your ideas in documents and keep them for yourself. But the public aspect of blogging allows you to have comments about what you're saying, and others can learn from you. I don't expect a lot of readers but a least someone can learn from my knowledge. That's just another motivation.


Another benefit of blogging is that when you have readers you have a way to keep them motivated to come back to your site. For me this is important because I need testers so I need feedback about the games I develop. I might be wrong pretending that the subjects I'll discuss will interest them but I can adjust.


Blogging often come with a search engine. My website has one, which is very primitive but at least I have one. That's another advantage of blogging. Let say you keep your ideas in word documents, how do you search then? Buzzz! Additionally you can create categories to sort your blogs.


I'm sure I forgot great points exposed by Stevey but I don't have time to re-read it. Anyway for me the points above are more than enough.


I hope this is useful for you. Tell me what you think.

Categories: Other, Game Dev Ideas

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